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a tool for exporting swf animations
as EaselJS sprite sheets

Zoë v1.6.0
Multi-image sprite sheets for large animations, UI updates, bug fixes, and cleaned up source code.

Zoë v1.5.0
With support for EaselJS v0.4, and new features like intelligent frame reuse which can dramatically reduce file size.

links: download Zoë v1.6.0 (requires the AIR framework to install), GitHub repository, EaselJS

Zoë (from Zoetrope) is an open source application for OSX or Windows which provides an easy way to export Flash animations as sprite sheets for use with EaselJS and HTML5.

Simply drag a SWF file onto the application. It will scan the main timeline to find frame labels and dimensions. You can tweak the frame bounds, edit settings, then export a sprite sheet image and EaselJS code defining a SpriteSheet instance with frame data based on the timeline labels.

SWFs should have all animation on the main timeline, with frame labels to indicate the start of animations. Nested graphics are fine.

features:

screenshot: